Pixietown

@eniko im so split. I use at work to do data janitorial work. Its saved me a metric ton of time. But i dont blindly trust it. Also I really dont like that most AI LLM models just stole the internet to do it.

My research over 20 years ago was on AI but on finding cancer in a very specific application.

What i dont like is a LOT of products are just algorithms. And then they try to sell you on the AIness of a thing.

I vote "conflicted"

@eniko@mastodon.gamedev.place I've dabbled in game dev a little bit, but have to admit I've never worked on anything serious. My day job mostly involves working on robotics, largely doing system integration or user interfaces.

I cannot overstate how much I hate generative AI. As far as I'm concerned, it's basically ruined the entire field of software engineering, and if I had any other skills, I'd gladly switch careers at this point. I cancelled my JetBrains All Products subscription after they started forcing AI integration into all of their IDEs, and I'll be flipping burgers at McDonald's before I use an "agent" to do anything for me.

@eniko
Non-gamedev coder in Unity, that hates LLMs.

It really feels like discovering so many people you used to respect/work with never liked programming to begin with and just wanted to get money fast. Turns out I was the only one who every once in a month have intrusive thoughts to rewrite everything in Haskell.

Also feels like we as customers have been really trained for years to accept slop without protesting, so when LLMs happened nobody is complaining.

@minneyar @eniko humans have often avoided "hard" by cleverly reducing the problem or brute forcing it.. but I mean I don't think dedicating entire power stations to brute forcing a word guessing engine backed by a stolen database containing all the world's kmowledge is particularly clevwr or sustainable, no. the technology has interesting potential in some limited areas though.. a pity about the planet sized scam.

@eniko@mastodon.gamedev.place idk if I like count bc I've just been getting into game dev but I have made scripts and programs for a couple years now :)

I dislike AI bc it devalues art and as someone who's spent hours optimizing stuff I've made it sounds like a headache to just push whatever it regurgitates out and as someone who's had to look up how to do specific things in python it's probably going to give me general purpose stuff that isn't what I'm looking for

@eniko i'm not surprised. only two cloud companies offer effortless workflows and depending on them is "false self-employment": when they go down, you go down.

then there are various AI hosters, including hetzner, but their prices cannot compete with those heavily subsidized disruptors.

running agents at home is constrained by RAM and compute capacity, but methodologies are sharpening. you have to do more yourself but it looks like the healthiest target to me right now.

@eniko I tried AI and now dislike it (especially how it's made and used in practice) and don't currently develop games. At work I develop Spring Boot backends and React frontends, and in my free time I'm trying to develop a programming language (Kittyscript). But I have developed small Java games in the past (as apprenticeship assignments and once for my mom), and I would like to develop games in the future.

@eniko I'm a game dev in the same way I'm a Californian - on paper the technically correct statement is that I'm former, but there will always be a large chunk of my soul buried there, and I'll always feel and honor that, and I could see going back if the circumstances lined up.

As for AI, that's a simpler feeling of unbridled hatred.